2/13/2023 0 Comments Persona 4 pnachFor some it will reference the act of turning compiled code back into high level source code, see Diablo, Mario 64 and now Zelda 64, with many other things coming along nicely. I would also be careful with the word decompile. Persona games also feature fairly high levels of scripting/scripted events which the engine could be made to handle but might also be custom code (not necessarily the best programming method but quick, cheap and easy, and more than acceptable). I don't know what that mod you reference does underneath it all but if it is anything like the different elder scrolls in other elder scrolls efforts (and modern fallout and modern elder scrolls are the same engine underneath it all) then most of those are closer to full porting efforts than some kind of hypervisor, object import or compatibility layer like we sometimes saw for old Doom engine efforts.
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